Exploring adolescents’ critical thinking aptitudes when reading about science in the news
Marianne Bissonnette, Pierre Chastenay, and Chantal Francoeur
Child participation in the design of media and information literacy interventions: A scoping review and thematic analysis
Linus Andersson and Martin Danielsson
News media literacy challenges and opportunities for Australian school students and teachers in the age of platforms
Jocelyn Nettlefold and Kathleen Williams
A lot like the other: Parents’ consumer responses to brand-modified product placements in children’s programming
Zijian Gong and Steven Holiday
LAMBOOZLED!: The design and development of a game-based approach to news literacy education
Ioana Literat, Yoo Kyung Chang, Joseph Eisman, and Jonathan Gardner
Effectiveness of protection motivation theory based: Password hygiene training programme for youth media literacy education
Hee Jhee Jiow, Florence Mwagwabi, and Anita Low-Lim
Critical media literacy and Black female identity construction: A conceptual framework for empowerment, equity, and social justice in education
Petra A. Robinson, Ayana Allen-Handy, and Kala Burrell-Craft
Where image and text meet identity: Gifted students’ poetry comics and the crafting of “nerd identities”
Michael L. Kersulov and Adam Henze
Making moves: Lateral reading and strategic thinking during digital source evaluation
Elizabeth Walsh-Moorman and Kristine Pytash
Media literacy instruction in today’s classrooms: A study of teachers’ knowledge, confidence, and integration
Tracy A. McNelly and Jessica Harvey
SIAD is a not-for-profit international professional organization that exists to: promote excellence in the art and technique of all visual media, act as a leading force in the advancement of professional media studies, to encourage continual professional development (CPD) through a program of educational courses in all visual media.
The Association for Computing Machinery's Special Interest Group on Graphics and Interactive Techniques, dedicated to the generation and dissemination of information on computer graphics and interactive techniques. Sponsors the annual SIGGRAPH conference.
he International Council of Graphic Design Associations is the world body for professional communication design. Founded in 1963, it is a voluntary assembly of organizations concerned with graphic design, visual communication, design management, promotion, education, research and journalism.
American Institute of Graphic Arts, the profession’s oldest and largest professional membership organization for design—with 70 chapters and more than 25,000 members—we advance design as a professional craft, strategic advantage, and vital cultural force. From content that defines the global practice to events that connect and catalyze, we work to enhance the value and deepen the impact of design across all disciplines on business, society, and our collective future.
The Association for Computing Machinery's Special Interest Group on Graphics and Interactive Techniques, dedicated to the generation and dissemination of information on computer graphics and interactive techniques. Sponsors the annual SIGGRAPH conference.
The Guild is an advocacy group committed to improving conditions for all graphic artists (including, but not limited to: animators, cartoonists, designers, illustrators, and digital artists) and raising standards for the entire industry.